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Monique520

Hunter TBC task rewards equipment to collect

20:20, 1/2/2010 .. 3 comments .. Link
1.Tartarean fire peninsula [Zeth of Er of case of Di Si of 60] burn down ' Gor Must Burn! (allied) [the eye The Eyes Of Grillok of the Luo Ke in 61] case (tribal, must finish a job of order circularly the arrest of a criminal at large in Spinebreaker Post first) chew bone violent person vest (Bonechewer Berserker ' S Vest) bosom Suo Jia 491 protect armour + 14 nimble + 15 endurance + 13 intelligence equip: 5 seconds reply supernatural power was worth equipment at 4 o'clock: Increase 72 attack strength [Overlord (of 63+] big Prince of the Devils is allied) [the intentional Cruel with atrocious 63+] ' S Intentions (is tribal) Bladefist's Breadth of boxing blade decorations acts the role of taste equipment: Increase 26 deadly biff to use: 200 attack strength increases inside 15 seconds 2. Assist adds marsh [the glove hand ministry of the chieftain marsh dweller that accept of 63] blood scale adds 303 protect armour + 17 nimble equipment: Increase 16 lives traditional Chinese clothes to have: Increase 34 attack strength [the Sainaliao with the close-fitting chieftain that 64] Hei Guanna adds chatelaine 273 protect armour + 14 nimble + 21 endurance + 14 intelligence equip: Increase 28 attack strength 3. The forest comes from Teluoka feather necklace Choker Of Bloodied Feathers of Sikedisi that attacks The Skettis Offensive[63] to paint blood is cervical + 15 nimble + 24 endurance equip: The 1.40 of speed of harm of machete dagger 55-103 that increases the The Big Bone Worm[63] Dib'Muad of the bug that feed bone with 32 attack tremendous strength (every second harms 5**** ) equipment: Add equipment of 19 deadly biff: The 1.80 of speed of harm of machete dagger 71-133 that increases Shani of 18 attack intensity (every second harms 56.7) + 9 nimble equipment: Add the initial job that 38 attack intensity is series this: Digging Through Bones, besides last pace it is OK of Solo. 4. Na Gelan takes the egg! Bring Me The Egg! [Back of Delicate Green Poncho of waterproof cloth of 64] exquisite green 66 protect armour + 14 nimble + 19 endurance equip: Increase 14 lives traditional Chinese clothes to have: Increase 28 attack strength " nobody are witting when coming, the millions of people when going is fixed eyes upon. " [65+] desperate hunt kills the hunt with special rice of conspicuous of The Ultimate Bloodsport to resemble gun Hemet ' every second harms 2.50 (of speed of harm of 103-193 of gun of S Elekk Gun 59.2) equips: Add equipment of 12 deadly biff: Increase 24 attack strength 5. Blade mountain range [head of Malefactor's Eyepatch of blind fold of thug of Showdown of 65+] decisive battle 503 protect armour + 30 nimble + 24 endurance + 18 intelligence equip: Add equipment of 60 attack intensity: Every 5 seconds reply supernatural power was worth at 7 o'clock 6. Shadow month gorge [67] I, be the person that hunt of demon of blood of peaceful grand • kills is true inspect head of helmet Stalker's Helmet Of Second Sight 503 protect armour + 31 nimble + 12 endurance + 8 intellective blue insert groovy X 3 to insert groove to reward 8 attack intensity to equip: Add equipment of 66 attack intensity: Every 5 seconds reply supernatural power was worth equipment at 4 o'clock: The person that let equip can see the soul world of shadow month gorge. Be in only shadow month gorge is effective. [Hand of Band Of Anguish points to painful ring of News Of Victory of 68] news of victory + 13 nimble equipment: Increase 10 lives traditional Chinese clothes to have: Increase 50 attack strength [the Long Gelun of book The Cipher Of Damnation that 68] curses, the bend Lohn of heartbroken person ' Goron, 2.60 of speed of harm of 114-213 of bend of Bow Of The Torn-Heart (every second harms 62.9) + 12 nimble equipment: Increase 26 attack strength " the gift of a friend that is forgotten... " [83-156 of dagger of ungual Claw Of The Netherwing Flight of empty Long Zuzhi harms the empty of ally Ally Of The Netherwing of the ala of 70] empty sky speed 1.80 (every second harms 6**** ) + 15 nimble equipment: Increase 15 lives traditional Chinese clothes to have: Add equipment of 15 dagger skill: Increase 30 attack intensity and the alar a group of people of same interest with empty empty to manage indifferent job, want Xu Konglong to sit ride be about to do this job the dagger that ~ rewards this is pretty good also say ~ , 7. Empty empty storm [69] with a bang kills Nabiliaosi head of evil babushka Coif Of The Wicked 490 protect armour + 26 nimble + 39 endurance equip: Add equipment of 52 attack intensity: Every 5 seconds reply supernatural power was worth at 10 o'clock [the apologist with the condonable death warrant that 70] gives army group protects ministry of hand of hand Gauntlets Of The Redeemed Vindicator 387 protect armour + 23 nimble + 21 endurance + 20 intelligence equip: Increase 48 attack strength this task still has a money reward ring is pretty good also, but compare only [painful ring] much 2 nimble, so favour or choose 84-157 of dagger of ripper Twin-Bladed Ripper of Shuang Ren of Nexus-King Salhadar of hada of Sa of king of node of this good ~ [70] to harm speed 1.80 (66.9) +12 of every second harm is nimble + 12 endurance equip: Increase 11 lives traditional Chinese clothes to have: Add equipment of 24 attack intensity: Increase 7 dagger skill to additionally still one can choose: Flaming is expeditionary person every second harms 3.60 (of speed of harm of 251-378 of axe of both hands of The Burning Crusader 87.4) +27 force + 27 nimble + 27 endurance equip: Increase 26 lives traditional Chinese clothes to have: Increase technical ability of 17 double adaeWow Gold     Wow Gold

LR70 class beast + live endowment

20:20, 1/2/2010 .. 0 comments .. Link

Already allocated check the number: 61   need order and degree: 70

[beast control] 25 bits
·Class of fast training 5/5
Make the total life value of your pet increases 10%, your total life value increases 5%.

·Firepower centers 2/2 class
All harm that make you cause rise 2%, of your kill command skill explode attack odds to rise 20%.

·Aggrandizement clever monkey defends 3/3 level
Make your clever monkey guards what what offer to dodge odds increases 6%.

·Class of thick skin 3/3
Make the grade protecting armour of your pet rises 20%, you protect armour to rise because of what equip and obtain 10%.

·Fury releases 5/5 form
The harm that makes your pet place is caused rises 20%.

·Class of fierce and brutal 5/5
Make of your pet explode attack odds to rise 10%.

·Class of incorporeal join 2/2
After your pet is activationed, you and your pet meets every 10 seconds reply 2%life value.



[fire] did not learn
[live] 36 bits
·Class of 3/3 of person biology killer
All harm that make you are caused to person biology institute rise 3%, the deadly biff harm that causes to person biology institute rises 3%.

·Class of accipitral eye 3/3
Make the striking distance of your long-range weapon is lengthened 6.

·Class of cruel blow 2/2
The odds that makes biff of your bird of prey and feline stoat worry cause deadly biff increases 20%.

·Ensnare 3/3 class
Make your sacrificial trap, austerity trap and explosive trap have 25%target of odds box up, make them cannot move, continuously 4 seconds.

·Deflective 5/5 class
Make your ward off blows odds increases 5%.

·Aggrandizement falls tie 3/3 course
Make your fall tie skill to have 20%odds makes the end cannot move inside 5 seconds.

·Class of trap synergism 2/2
Make the effect duration of your freezing trap and austerity trap rises 30%, sacrificial trap and the harm that explosive trap causes rise 30%.

·Live expert 5/5 class
Make your life is worth upper limit to rise 10%.

·Deter 1/1 class
After activation, make your dodge and ward off blows odds increases 25% , continuously 10 seconds.

·Firm 3/3 class
Make your attack scores a hit the enemy's odds increases 3%, the odds that makes you resist shift qualifies the result increases 15%.

·Live natural 2/2 class
All harm that make you get are reduced 4%, attack intensity rises 4%.

·Class of kill instinct 3/3
The odds that makes all your attack cause deadly biff increases 3%.

·Strike back 1/1 class
In ward off blows the mastery of a skill or technique that can use after the enemy's attack, cause 40 bits of harm to the enemy, make its cannot act, continuously 5 seconds. Strike back cannot be blocked by case, dodge or ward off blows.

The higher order and degree that can learn:
Grade 2: 65 supernatural power are worth, 70 harm
Grade 3: 85 supernatural power are worth, 110 harm

Below the specification, it is with viability and fighting at close quarters ability is given priority to, rise remotely to restore and be pulled control function.

This endowment the ~ that I think pretty good him ~ thinks and I play time is not very long, bad to hope everybody criticizes ~ modest accept

Wow Gold     Wow Gold

Skill of pet low growl makes animosity quantify an analysis

20:20, 1/2/2010 .. 0 comments .. Link

When beginning, my discovery does not leave to hit a ring of light by force, the animosity value that in the pet that sees on KTM low growl creates differs bigger, then I think the long-range intensity of the animosity that low growl causes and hunter is concerned, but this viewpoint that a few other information prove me later is incorrect, if want to see accurate result, ask skip over to cite part, the part citing under is the test that I begin and computation:

Hunter 749 intensity when, the animosity accumulative total that low growl causes is:

775/1550/2326/3101

Around takes difference twice, 775/775/776/775

Hunter 1608 intensity when, the animosity accumulative total that low growl causes is:

2138/4275/6413/8550

Around takes difference twice, 2138/2137/2138/2137

Can think, 749 intensity when, 7 class low growl 775 animosity; 1608 intensity when, 7 class low growl 2138 animosity, so

(2138-775)/(1608-749)=1363/859=1.5867=a, so A is intensity - the slope that hates a curve

A group of data regard reassume as test and verify:

Hunter 1175 intensity when, the animosity accumulative total that low growl causes is:

1596/3192/4788/6384

Around takes difference twice, 1596/1596/1596/1596

Can think, 1175 intensity when, 7 class low growl is hated 1596, so

(2138-1596)/(1608-1175)=542/433=1.25, if this curve is linear, so the slope here should be mixed in front identical, because this can judge intensity - animosity curve is not linear, can use only so a little a bit more complex method will calculate.

I was used for many times later take a value to draw a curve next, study exponential function waits a method a moment, finally, but, appeal at WoWWiki, discovered following content (do not scoop up dry, direct interpreter) :

Rank - Level - Base Threat

Rank 1 - Level 1 - 50

Rank 2 - Level 10 - 65

Rank 3 - Level 20 - 110

Rank 4 - Level 30 - 170

Rank 5 - Level 40 - 240

Rank 6 - Level 50 - 320

Rank 7 - Level 60 - 415

Rank 8 - Level 70 - 664

The animosity that skill of pet low growl produces has to shrink complexly put formula, with the attack of skill grade, pet grade and pet intensity is concerned (3 variable that here narrated this formula) .

Pass an experiment to be able to obtain formulary a few information, among them 7 class and number of experiment of 8 class low growl are maximum.

The low growl of every grade can make the foundation of a lowest hate a value to the pet of different grade. The lowermost foundation that animosity value meets the foundation of this lowest lift and promote next skill grade gradually as pet grade hates a value. Accordingly, 7 class low growl always can produce 415 animosity at least for the pet to 60 class, and 8 class low growl for the pet to 70 class, always can produce 664 animosity at least, and be located in the 65 class pet among, low growl skill can produce 528 animosity at least. Shrink well and truly putting formula still is not very clear.


Additional, pet attack intensity is higher, the contribution of the animosity that he produces to low growl skill is more also. Initiative value can change as pet level and linear changes. To 60 class or for the pet of 60 class above, this formula is as follows:

Pet attack intensity is initiative grade of value =28.14x pet - 1235.6

Once exceed initiative value, so atttack intensity at every o'clock to be able to enhance low growl technical ability partly more than the animosity value of 5.7.

Accordingly, to 70 class pet, initiative value is 734. Hypothesis pet has 859 to atttack intensity, so every time low growl can make:

664 + [(859 - 734) * 5.7] = 1377 Threat.

1377 animosity

The one fraction that the hunter atttacks intensity remotely also is met the fighting at close quarters of translate into pet atttacks intensity thereby action arrives on low growl skill. A few gain blackart that raise pet to atttack intensity directly, for instance force is blessed, force scrollreels, still have attack halo by force to will have very big effect to low growl (rise namely) . Actually, attack halo by force to make the pet of the hunter that shoots endowment can maintain more than other pet (tall) animosity.


This formula also expresses, below the circumstance of same intensity, after once achieve first try,be worth, the animosity that the animosity that the skill of pet low growl with low rank produces wants skill of lower than the pet with high order and degree growl to make is much. Occupy an example, if 65 class pet has the word of same intensity with 66 class pet, so when releasing low growl skill every time, 65 class pet should compare 66 class pet to produce 133 dot animosity more (of this paragraph of word discussion is the animosity that skill produces merely) .

Finally, the individual explains, accurate formula and computation are WoWWiki above, I just discover blind lane when consider, go then Wiki was searched, find by chance, translated.

Author of NGACN   : Jiyang1018

Wow Gold     Wow Gold

The tentative idea of 2 hunters endowment

20:20, 30/1/2010 .. 0 comments .. Link

Statement: This endowment is a kind of my tentative idea only, ask everybody discussion. Basically be aimed at Fb.

The king of beasts: At 15 o'clock

Fast training 5/ 5 class
Make the life of your pet is worth upper limit to rise 10%, make the life of your oneself is worth upper limit to rise 5%.
Firepower concentration 2/ 2 class
When your pet activations, all harm that you cause rise 2%, of your kill command skill cause deadly biff odds to rise 20%.
Thick skin 3/ 3 class
Make the value protecting armour of your pet increases 20%, you rise because of the result protecting armour that equip and achieves 10%.
Fury is released 5/ 5 class
The harm that makes your pet place is caused rises 20%.

Fire: 43 bits

Seize life fire 5/ 5 class
Make of your long-range weapon cause deadly biff odds to rise 5%.
Aim at fire 1/ 1 class
Aim at tee shot, make long-range harm rises 70 a little bit.

The higher order and degree that can learn:
Grade 2: 115 supernatural power are worth, 125 harm
Grade 3: 165 supernatural power are worth, 200 harm
Grade 4: 210 supernatural power are worth, 330 harm
Grade 5: 260 supernatural power are worth, 460 harm
Grade 6: 310 supernatural power are worth, 600 harm
Grade 7: 370 supernatural power are worth, 870 harm
Meteoric kill 2/ 2 class
After killing the enemy that one can offer honorary value for you or experience is worth, make your harm that aims at fire, abstruse art fire and automatic fire place to cause rises 20%, continuously 20 seconds. Additional, your cooling time that shoots skill at high speed decreases 2 minutes.
Deadly fire 5/ 5 class
Make of your long-range weapon cause deadly biff harm to rise 30%.
Drive scattering is attacked 1/ 1 class
Short distance shoots, cause the weapon of 50% to harm to the enemy, make its puzzle 4 seconds. Any harm can remove this effect. Use this skill to be able to make you stop long-range attack.
Barrage 3/ 3 class
Make your multiple fire and the harm that shoot magic arts in disorder rise 12%.
Long-range weapon only essence of life 5/ 5 class
The harm that makes your long-range weapon is caused rises 5%.
Hit a ring of light by force 1/ 1 class
Make radius of the team member inside 45 limits rise remotely 50 a little bit with intensity of attack of fighting at close quarters, last 30 minutes.

The higher order and degree that can learn:
Grade 2: 425 supernatural power are worth, 75 attack intensity
Grade 3: 525 supernatural power are worth, 100 attack intensity
Grade 4: 620 supernatural power are worth, 125 attack intensity
Aggrandizement barrage 3/ 3 class
Make your multiple gunshot causes deadly biff odds to rise 12%, the odds that is interrupted when guiding chaos to shoot skill is reduced 100%.
Fire Great Master 5/ 5 class
Make your long-range attack intensity rises 10%.
Silent fire 1/ 1 class
Have fire to the enemy, cause the weapon harm of 75% , make its silent 3 seconds.

Live: At 3 o'clock

Accipitral eye 3/ 3 class
Make the striking distance of your long-range weapon is lengthened 6.

Everybody talks, one's words does not want too intense, it is a kind of idea only, the hope can mix the hunter's harm viability is the biggest change.

Wow Gold     Wow Gold

2 fire hunter does not have characteristic endowment

20:20, 29/1/2010 .. 0 comments .. Link
Already allocated check the number: 51 bits  Need grade: 60
Beast control     0 Dot
Fire    41 Dot
Aggrandizement concussion shoots 5/ 5 class
Make your concussion fire has 20%odds makes a target insensible 3 seconds.
Seize life fire 5/ 5 class
Make of your long-range weapon cause deadly biff odds to rise 5%.
Efficiency 2/ 5 class
Make you apply the supernatural power value that puts fire and place of the skill that nail thorn to use up to decrease 4%.
Aim at fire 1/ 1 class
Aim at tee shot, make long-range harm rises 70 a little bit.

The higher order and degree that can learn:
Grade 2: 115 supernatural power are worth, 125 harm
Grade 3: 165 supernatural power are worth, 200 harm
Grade 4: 210 supernatural power are worth, 330 harm
Grade 5: 260 supernatural power are worth, 460 harm
Grade 6: 310 supernatural power are worth, 600 harm
Grade 7: 370 supernatural power are worth, 870 harm
Meteoric kill 2/ 2 class
After killing the enemy that one can offer honorary value for you or experience is worth, make your harm that aims at fire, abstruse art fire and automatic fire place to cause rises 20%, continuously 20 seconds. Additional, your cooling time that shoots skill at high speed decreases 2 minutes.
Deadly fire 5/ 5 class
Make of your long-range weapon cause deadly biff harm to rise 30%.
Pound barrage 1/ 3 class
Make your automatic fire is in hit the target have after the target 2%odds makes his swimmy 4 seconds.
Drive scattering is attacked 1/ 1 class
Short distance shoots, cause the weapon of 50% to harm to the enemy, make its puzzle 4 seconds. Any harm can remove this effect. Use this skill to be able to make you stop long-range attack.
Barrage 3/ 3 class
Make your multiple fire and the harm that shoot magic arts in disorder rise 12%.
Long-range weapon only essence of life 5/ 5 class
The harm that makes your long-range weapon is caused rises 5%.
Essence of life shoots definitely 1/ 3 class
Make your long-range attack intensity rises, numerical value is equivalent to your intellective total value 15%.
Hit a ring of light by force 1/ 1 class
Make radius of the team member inside 45 limits rise remotely 50 a little bit with intensity of attack of fighting at close quarters, last 30 minutes.

The higher order and degree that can learn:
Grade 2: 425 supernatural power are worth, 75 attack intensity
Grade 3: 525 supernatural power are worth, 100 attack intensity
Grade 4: 620 supernatural power are worth, 125 attack intensity
Aggrandizement barrage 3/ 3 class
Make your multiple gunshot causes deadly biff odds to rise 12%, the odds that is interrupted when guiding chaos to shoot skill is reduced 100%.
Fire Great Master 5/ 5 class
Make your long-range attack intensity rises 10%.
Silent fire 1/ 1 class
Have fire to the enemy, cause the weapon harm of 75% , make its silent 3 seconds.
Live    10 Dot
Accipitral eye 3/ 3 class
Make the striking distance of your long-range weapon is lengthened 6.
Cruel blow 2/ 2 class
Make of biff of your bird of prey and feline stoat worry cause deadly biff odds to rise 20%.
Ensnare 3/ 3 class
Make your sacrificial trap, austerity trap and explosive trap have 25%target of odds box up, make them cannot move, continuously 4 seconds.
Aggrandizement falls stumble 2/ 3 class
Make your fall tie skill to have 14%odds makes the end cannot move inside 5 seconds.
Wow Gold     Wow Gold

Darling fights Hei Long

20:20, 28/1/2010 .. 0 comments .. Link

Just do experiment manner to go. , pulling a few friends to make group of Hei Long G  Let BB fought result of Hei Long MM to succeed really from A to Z Perhaps I am in the distance that repeats elder but those the has oneself only ability of others is the happiest. The friend that thanks me here respectful grow me to have naughty look fair lilac memory gets stuck to still have on the west support a help all the time I am green sleeve with brother. Thank everybody Your existence let know his value and pleasure.

Wow Gold     Wow Gold

2 talk the king of beasts and fire

20:20, 26/1/2010 .. 0 comments .. Link

 Left 2, look at new talent watch, I wander between the king of beasts and fire, which suit to output more, which suit PVP more, I am in doubt two endowment ordinal added, the experience that I have two kinds of endowment to have ground is below:

 The king of beasts

 Undoubted, the BB of the king of beasts really very strong, flinch person very those who ache, but, just be to the law, to not the ZS of be in the minority, QS, SM, LR, these professions have taller armour, BB it seems that not so the canal was used. The technical ability that still has BB - threatening, this skill looks very good with, make the enemy insensible 3S, but its defect 1. Flash of cooling too long 2.FS can be solved, the first need not say, refrigeration of 1 minute lets you become little in the opportunity with protracted useful battle, the 2nd, some friends say can FS solution, other profession does not have method, you can be calculated below, in battlefield you are mixed how much is the probability of FS odd P, my conclusion is very big, not merely odd P, group your target in battle can be FS likewise, say so threatening bad to use. Say person animal syncretic, it is nice natural gift really, immune N much skill and magic arts, a lot of control profession says LR is BUG, because,be this skill, hit SS, MS, DZ has an advantage quite. Say BB to say a servent, in LR3 department endowment, the person of the king of beasts is the weakest, this does not have doubtful point, my means loses remotely, after all the fixed position of LR is long-range output profession, fighting at close quarters does not have than, endowment of the king of beasts hits fighting at close quarters to have bit of advantage a little, but the one's own profession of LR is kite, an outstanding LR is to won't allow enemy close!

 Fire

 What I use now is fire, feeling very bright, not be general bright, shooting LR is mobile fort! Output (be in at least battlefield) the king of beasts does not have than! Rise with comparing of the king of beasts, fire became little threatening with person animal syncretic, much break up and silent, break up everybody is very ripe, at the outset friends of LR of 21/30 most propbably had tried the 2 classical endowment before certainly, break up 4 seconds, can pull open a distance (DZ, ZS) , can take aim greatly (commoners) , and the solution that do not have (inapproachable freezer does not calculate the badge) , some friends should say again, battlefield does not carry a badge a few times now, but you look, be willing to part with or use has the badge a few with what break up in solution. Silent - another mastery of a skill or technique that must use, hit FS, you remove on the offensive, do not have say, often have FS foolish slow-witted slow-witted station is worn be shot dead by me, MS, SM, does D want to add blood? Daydream. . . . Especially group when beat up, a full angry ZS is chopped in front, MS follows to brush blood from the back, soon teammate each is flat, silent, MS is foolish, ZS died, you saved a team!

 VS of the king of beasts shoots             IN battlefield

 Still be that word, the fixed position of LR is long-range output profession, before needing you to go up, chop, so your fire ability should be accomplished as far as possible the biggest change, fire accomplished this a little bit, as far as possible fast settlement drops the enemy, the king of beasts because the BB of aggrandizement, oneself ability got weaken, do not suit to do sharp-shooter so. I and different LR are when battlefield encountering, experience is different also, when encountering with fire, see RP completely, who explodes much who can win, with the king of beasts 8 into can win, myself is the king of beasts also be 8 into be defeated, sometimes animal syncretic used the person to still do not have a half to be shot dead, cannot spell DPS really.

 Summary: Evil spirit of lax of evil spirit Sou says south port? fire is mobile fort, the king of beasts is the king of SOLO, see use, nevertheless 2 for, honor is everything, or battlefield is some more important, fort can compare bright, if be the king of beasts sees BB can be used when ZS,compare of course successful feeling, choosing my place to love is

Wow Gold     Wow Gold

The endowment of the king of beasts actually can better

20:20, 26/1/2010 .. 0 comments .. Link

I want to say my a bit understanding to endowment of the king of beasts here, welcome criticism!

Now blizzard gave us to only 51 order natural gift (60 class) , and in all the check the number that we select exceeds these far however, so every are added must want discreet!

Shooting as a LR above all (5% cruel attack) and live (6 distances) have 8 o'clock is the most propbably that must add knew me not to say more!

Such is in show close circumstance to issue us to still 43 a little bit can add the king of beasts

I say below, the can add less place that myself becomes aware inside the king of beasts!

 

[beast control] 43 bits
·Class of fast training 5/5
Make the total life value of your pet increases 10%, your total life value increases 5%.

(this add less bad)

·Firepower centers 2/2 class
All harm that make you cause rise 2%, of your kill command skill explode attack odds to rise 20%.

(this add less bad)

·Class of thick skin 3/3
Make the grade protecting armour of your pet rises 20%, you protect armour to rise because of what equip and obtain 10%.

·Class of beast fast 1/1
Make the floating rate of your pet outdoors rises 30%.

·Fury releases 5/5 form
The harm that makes your pet place is caused rises 20%.

(this add less bad)

·Aggrandizement treats pet 1/2 form
Make your remedial pet magic arts has 15%odds each jump break up a curse on pet body, disease, blackart or toxic effect.

Can save here a bit, because treat the skill of pet is every second become effective, so this 15% enough

·Class of fierce and brutal 5/5
Make of your pet explode attack odds to rise 10%.

(can be this who added less a bit? )

·Class of incorporeal join 2/2
After your pet is activationed, you and your pet meets every 10 seconds reply 2%life value.

·Threatening 1/1 class
The pet that commands you undertakes when hitting the enemy next time threatening, create much minatory value, make a target insensible 3 seconds.

·Class of beast commandment 1/2
Make the concentration of your pet is worth response rate to rise 50%.

It is OK that this is added

·Drive animal person 2/2 class
Make your ride to rise by speed 8%, the attack of your pet scores a hit rate rise 4%. The effect that rides to rise by speed is as not congener as other effect overlay.

Of 4% hit the target to be added surely, because BB is too important to LR of the king of beasts

·Frantic 4/5 class
Make your pet has 80%odds is opposite the enemy is caused explode attack speed is obtained to improve the result of 30% after attacking, continuously 8 seconds.

Here Duojiaman, I become aware not necessary, the probability of 80% is already very tall, remain 20% still see RP

·Class of feral and inspirational 1/3
The pet that becomes you is hit explode after attacking, all harm that all team member causes to the enemy rise 1%, the effect lasts 10 seconds.

Want to add actually full but be insufficient really

·Class of 1/1 of mad wild fury
Make pet enters mad state, the harm that causes to the target rises 50% , continuously 18 seconds. Below this kind of condition, pet won't have any fear or pity, also cannot stop to come down, unless be killed.

·Acute 3/3 class of the cat
Make of your pet dodge odds increases 9%, make your dodge odds increases 3%.

This is really pretty good, do not add regrettablly

·Fast 5/5 class of the snake
Make your long-range attack rate rises 20%, the fighting at close quarters of your pet atttacks speed to rise 20%.

This certain point is full

·The heart 1/1 class of the beast
The pet activation that becomes you is mad after wild fury, you also can be entered musth, all harm that cause rise 10% , the supernatural power worth that all skill spend is reduced 20% , continuously 18 seconds. Below this kind of condition, you won't have any fear or pity, also cannot stop to come down, unless be killed.



[fire] at 5 o'clock
·Seize a life to shoot 5/5 class
Make of your long-range weapon explode attack odds to rise 5%.



[live] at 3 o'clock
·Class of accipitral eye 3/3
Make the striking distance of your long-range weapon is lengthened 6.

Wow Gold     Wow Gold

The pig BB of LR

20:20, 26/1/2010 .. 0 comments .. Link

   At a loose end does not have a thing to arrive today east plague catchs a pig, allegedly this pig refresh is not very fast, so afraid meeting is not caught (60 catch ^^ of hunter of eye of blind of a rare BB- so for long only! ) leave quickly to scared Gu Shiyi track a beast, frightened jump, there are 10 many numbers on small map, reoccupy mouse points to, it is pestilential boar completely. I feel happy secretly, issue knowledge of the beast on the horse immediately,

Pestilential boar (hoar)

Grade 60 beasts

103-138 harm

Protect armour at 3814 o'clock

3968 bits of life

Food: The flesh, fish, biscuit, cheese, dawdle, fruit

But domestic

Domesticate animal ability: Assault (grade 6) horn is pricked (grade 8)

 Note: Horn is pricked (grade 8) 25 concentration, suitable hair, limits of fighting at close quarters, atttack the enemy with horn, cause 30-48 to nod harm. Have 50% odds your target gets pair of times harm

  These days busy all the time battlefield, opportunity of it doesn't matter comes out to stroll, discover this pig BB is pure belong to innocently, do not know to have a help to LR, early the LR that has discovered people the watch distains me, I play LR for the first time, a lot of do not understand. . .

  Tearful raise one's head and look expects TBC. . . .

   International convention

 LR of huge monster of favour of trivial of 6 areas Lai Go against day YY

 

Wow Gold     Wow Gold

LR endowment the first time attempt

20:20, 25/1/2010 .. 0 comments .. Link

Everybody is good, I am the novice LR of the fetch of 7 areas devil, I the first time played LR to study this endowment, ask an elder brother, the elder sister consults to me. My present 60 class LR is this endowment.

[beast control] 0

[fire] 43

 Aggrandizement concussion shoots 5/ 5 class
 Make your concussion fire has 20%odds makes a target insensible 3 seconds.

 

Seize life fire 5/ 5 class

Make of your long-range weapon cause deadly biff odds to rise 5%.
Efficiency 3/ 5 class
Make you apply the supernatural power value that puts fire and place of the skill that nail thorn to use up to decrease 6%.
Aim at fire 1/ 1 class
Aim at tee shot, make long-range harm rises 70 a little bit.

The higher order and degree that can learn:
Grade 2: 115 supernatural power are worth, 125 harm
Grade 3: 165 supernatural power are worth, 200 harm
Grade 4: 210 supernatural power are worth, 330 harm
Grade 5: 260 supernatural power are worth, 460 harm
Grade 6: 310 supernatural power are worth, 600 harm
Grade 7: 370 supernatural power are worth, 870 harm
Meteoric kill 2/ 2 class
After killing the enemy that one can offer honorary value for you or experience is worth, make your harm that aims at fire, abstruse art fire and automatic fire place to cause rises 20%, continuously 20 seconds. Additional, your cooling time that shoots skill at high speed decreases 2 minutes.
Deadly fire 5/ 5 class
Make of your long-range weapon cause deadly biff harm to rise 30%.

Drive scattering is attacked 1/ 1 class

Barrage 3/ 3 class

Make your multiple fire and the harm that shoot magic arts in disorder rise 12%.

Long-range weapon only essence of life 5/ 5 class

The harm that makes your long-range weapon is caused rises 5%.

Hit halo 1/1 level by force
Make radius of the team member inside 45 limits increase 125 attack strength remotely with intensity of attack of fighting at close quarters.

Class of aggrandizement barrage 3/3
The odds that makes your multiple fire causes deadly biff increases 12%, the odds that is interrupted when guiding chaos to shoot skill is reduced 100%.

Essence of life shoots definitely 3/ 3 class

Make your long-range attack intensity rises, numerical value is equivalent to your intellective total value 45%.

 

Shoot class of Great Master 5/5
Make your long-range attack intensity rises 10%.

Class of silent fire 1/1
Have fire to the enemy, cause the weapon harm of 50% , make its silent 3 seconds.

 

[live] at 8 o'clock

Class of accipitral eye 3/3
Make the striking distance of your long-range weapon is lengthened 6.

Class of cruel blow 2/2
Make of biff of your bird of prey and feline stoat worry cause deadly biff odds to rise 20%.

Aggrandizement falls tie 3/3 course
Make your fall tie skill to have 20%odds makes the end cannot move inside 5 seconds

 

Hope everybody can nod an opinion to me, thank.

If what the day possesses,bad place is excused please.

7 areas - diabolical fetch BL Bovine head

 

 

 

Wow Gold     Wow Gold

Windstorm eve plays turn the king of beasts

23:58, 5/1/2010 .. 0 comments .. Link

   Windstorm eve 2, to LR someone says is spring someone says is in the winter, hunters talk minute of cent now, but those who a bit can affirm is LR of the king of beasts stronger than before really. Believe big now housekeeping money 95% it is fire and endowment of the king of beasts, today I for dozen of law of endowment of the king of beasts. Enter subject immediately (below the target that is atttacked a general designation ' prey ' )
   Say the connate addition of the king of beasts first:
   I analyse the endowment that a few I feel to be necessary to add only here. The first be: Basketry stroke adds? this endowment has a few to be not added with the friend of the king of beasts, the incorporeal place that oneself feel this endowment is the king of beasts must want to add. The 2nd be: Endowment should add?nbsp; of comb of shoot a glance at of kang  acute communicable diseases at 2 o'clock full, as to why should add continue to read article please. The 3rd be: Because feel to use,?nbsp; of hazel Gui  is endowment can add a BUFF to be worth at 2 o'clock this, but a lot of people feel 10 seconds ability adds 80-100 blood it doesn't matter to use, the BUFF that everybody can see SS answer blood also was not added this more, oneself think. How to add me to think everybody should be clear about quite as to other endowment, here is unspecified said.
   The king of beasts that says everybody pays close attention to most below makes a way:
   The first what want the introduction first isLaw of kite of << the king of beasts >> . A lot of people feel to shoot dozen of way with the fiercest LR is fly a kite, but I can say to you fly a kite of the king of beasts wants to compare gunshot very sturdily good and more maneuverable. Above all fly a kite is the mainest is to pull open a distance, the king of beasts compares gunshot at this o'clock a lot of, mix fall, the heart that to huff adds a beast lets we and prey very easily pull open a distance. The distance should maintain namely after pulling open a distance, concussion arrow, threatening, trap, guardianship exchange, I believe authority is not new. Want to give prey to make harm below the condition that carries a distance namely finally namely the key of fly a kite was in, a lot of people feel fly a kite is to want to maintain with prey less than is apart from in cannon-shot, actually this is the kite method that shoots LR. We are LR of the king of beasts now the kite method that we have LR of our the king of beasts, that maintains with prey namely inside 100 limits, what make harm to prey is not ourselves however our darling. The method wants darling punching bag namely, we do not need attack, it is OK to look at the prey mark in radar to run to be killed by darling till prey to safe place. But in this meantime, the endowment of aggrandizement cure pet especially important. The remedial pet of LR got now of blizzard bestow change twinkling to send skill, wear T1 3 cure distance has 68, 2000 blood are treated inside 15 seconds, blackart uses up 125 a little bit. Treat to darling in what when darling atttacks kite prey, otherwise breaks (15 seconds treat) , can avoid darling so controlled live or by the circumstance of decelerate, give FS the sheep for instance or be mixed to fall by LR or freezing and so on. This kite method passes my countless practice, can use to the 9 big professions of WOW (include FS and fire LR) . But those who want an attention is kite when shooting LR, should maintain inside 41-100 code limits, the dot on the word horse of his possum answers a target to continue above makes a way, if he uses darling to atttack you to mix,fling his baby, you need not atttack meantime, put decelerate trap and threatening, control good space. You yourself can go to the range that after all still 59 is pile up master, the operation rises also is easier. Very fast the king that you can discover kite (fire LR) is put dead with kite by you, like already the friends that the path of its person returns the body to its person can play.
    The 2nd those who want the introduction isLaw of body of concealed of << the king of beasts >> . It is crucial that just as its name implies makes law concealed body this kind, if your phyletic the word that is dark night demon congratulations then you, you had accorded with the postulate of law of body of concealed of the king of beasts. The method has 2; The first discover prey namely and click, pet of the cure on the horse (aggrandizement treats pet especially important) next shadow escape, darling punching bag. If prey did not discover your concealed body niche,then you are not moved look at darling to hit. Because you added aggrandizement to treat the endowment of pet, so prey controls your darling impossibly, obtrude to want to fight each other with your darling surely firstly (the darling of the king of beasts is not abstain from eating meal) . The blood that waits for darling 50% the following when (believe at that time prey had not been hurt to death) you show a body suddenly to attack kill prey, your unbelieving word can use mad wild fury, I do not ask if killing not dead prey why, because that affirmation is yourself's problem. If you were seen when concealed body, that waits for prey to run beside you when one mixes throw a horse to go up mad wild fury, later hit a law to see yourself (can kite is OK also fleshy rich) . The 2nd stop darling namely aside, oneself look for a local concealed body. Waited for prey to order darling assault, the method later is Alexandrine. If your darling is controlled,those who want an attention is if living (like the sheep or freeze) you do not come out first, after seeing him, want what to do. If he wants to atttack your darling to let he and darling,be hit, if he goes looking for you to let him search (the position that you found that to him is your concealed body concealments not quite) , when when you feel to be necessary to show a body, you come out to solve prey, this action is right very effective when ALX defends a standard.
   The 3rd those who want the introduction is<< the king of beasts controls treasure standard >> . This method is very actually simple, it is you compare far place to control darling to atttack prey in. But those who want an attention is the darling that becomes you did not have blood quickly to do not have you quickly to nod skill immediately, darling meets what disappear immediately. Wait for above of add of succeed of remedial good darling to operate, this action is used at disturbing enemy position more effective.
   Say the option of darling of the king of beasts again finally:
   What the darling of LR can choose is too much, I take a few to have representative introduction quite. It is feline division is bestowed favor on first, atttack tall, skill much, floating rate is rapid (dart) , also be LR exclusive now can the darling of concealed body, get the show appreciation for sb of many LR all the time. The standard of body of concealed of << the king of beasts that coordinates above >> , can saying is the effect remarkable. Think the pet that emphasizes is scorpion next, increasing now LR chooses scorpion to become their darling, small charge, tall defence, medium its how that blood measures is ordinary, but it has the ordinary least of all pet technical ability in LR darling however ' scorpion poison ' . Everybody must not look down upon this skill, 5 times scorpion poisonous overlay rises 3 seconds are the natural harm that controls at 209 o'clock, and the effect that skill atttacks overlay 5 times ceaselessly won't disappear, the poisonous arrow that compares LR wants much fiercer. The standard of kite of << the king of beasts that coordinates above >> it is the effect simply magical good. the technical ability that scorpion had scorpion poison, resolutely ascended the champion throne that overall DPS harms LR pet, special recommend. Finally is the flight is bestowed favor on (bird and bat) , tall harm, medium defence, medium blood measures they suit to do MT pet, the skill of the shriek not only the intensity of 100 bits of attack that can reduce the enemy inside certain limits, and can build taller animosity straight. The small group that does not have a soldier can be used when MT, the result is right substantial still.
   Above is he reach experience to a few understanding of the king of beasts, give broad the king of beasts LR probably people the effect that has to be inspired to. I believe everybody can be on my foundation change goes more, fiercer way comes.
   Oneself are 4 areas The Geluosi of card dark night LR   12 little Greeting communication
Wow Gold     Wow Gold

Attribute is changed related TBC hunter

23:58, 5/1/2010 .. 0 comments .. Link
Quiver of DPS = 1*(1+ of fighting at close quarters of 14 nimble = 1 quickens basic data) fighting at close quarters of = 1 MAP of force of long-range DPS 1 of long-range DPS 14 RAP = 1 atttacks intensity life of 1 endurance = 10 supernatural power of 10 spirit = 2 regains supernatural power of 1 intellective = 15 / 2 seconds (notice 5 seconds are regular please) old edition data - new edition data 1% cruel attack rateWow Gold     Wow Gold

Hunter TBC task rewards equipment to collect

23:58, 5/1/2010 .. 0 comments .. Link
1.Tartarean fire peninsula [Zeth of Er of case of Di Si of 60] burn down ' Gor Must Burn! (allied) [the eye The Eyes Of Grillok of the Luo Ke in 61] case (tribal, must finish a job of order circularly the arrest of a criminal at large in Spinebreaker Post first) chew bone violent person vest (Bonechewer Berserker ' S Vest) bosom Suo Jia 491 protect armour + 14 nimble + 15 endurance + 13 intelligence equip: 5 seconds reply supernatural power was worth equipment at 4 o'clock: Increase 72 attack strength [Overlord (of 63+] big Prince of the Devils is allied) [the intentional Cruel with atrocious 63+] ' S Intentions (is tribal) Bladefist's Breadth of boxing blade decorations acts the role of taste equipment: Increase 26 deadly biff to use: 200 attack strength increases inside 15 seconds 2. Assist adds marsh [the glove hand ministry of the chieftain marsh dweller that accept of 63] blood scale adds 303 protect armour + 17 nimble equipment: Increase 16 lives traditional Chinese clothes to have: Increase 34 attack strength [the Sainaliao with the close-fitting chieftain that 64] Hei Guanna adds chatelaine 273 protect armour + 14 nimble + 21 endurance + 14 intelligence equip: Increase 28 attack strength 3. The forest comes from Teluoka feather necklace Choker Of Bloodied Feathers of Sikedisi that attacks The Skettis Offensive[63] to paint blood is cervical + 15 nimble + 24 endurance equip: The 1.40 of speed of harm of machete dagger 55-103 that increases the The Big Bone Worm[63] Dib'Muad of the bug that feed bone with 32 attack tremendous strength (every second harms 5**** ) equipment: Add equipment of 19 deadly biff: The 1.80 of speed of harm of machete dagger 71-133 that increases Shani of 18 attack intensity (every second harms 56.7) + 9 nimble equipment: Add the initial job that 38 attack intensity is series this: Digging Through Bones, besides last pace it is OK of Solo. 4. Na Gelan takes the egg! Bring Me The Egg! [Back of Delicate Green Poncho of waterproof cloth of 64] exquisite green 66 protect armour + 14 nimble + 19 endurance equip: Increase 14 lives traditional Chinese clothes to have: Increase 28 attack strength " nobody are witting when coming, the millions of people when going is fixed eyes upon. " [65+] desperate hunt kills the hunt with special rice of conspicuous of The Ultimate Bloodsport to resemble gun Hemet ' every second harms 2.50 (of speed of harm of 103-193 of gun of S Elekk Gun 59.2) equips: Add equipment of 12 deadly biff: Increase 24 attack strength 5. Blade mountain range [head of Malefactor's Eyepatch of blind fold of thug of Showdown of 65+] decisive battle 503 protect armour + 30 nimble + 24 endurance + 18 intelligence equip: Add equipment of 60 attack intensity: Every 5 seconds reply supernatural power was worth at 7 o'clock 6. Shadow month gorge [67] I, be the person that hunt of demon of blood of peaceful grand • kills is true inspect head of helmet Stalker's Helmet Of Second Sight 503 protect armour + 31 nimble + 12 endurance + 8 intellective blue insert groovy X 3 to insert groove to reward 8 attack intensity to equip: Add equipment of 66 attack intensity: Every 5 seconds reply supernatural power was worth equipment at 4 o'clock: The person that let equip can see the soul world of shadow month gorge. Be in only shadow month gorge is effective. [Hand of Band Of Anguish points to painful ring of News Of Victory of 68] news of victory + 13 nimble equipment: Increase 10 lives traditional Chinese clothes to have: Increase 50 attack strength [the Long Gelun of book The Cipher Of Damnation that 68] curses, the bend Lohn of heartbroken person ' Goron, 2.60 of speed of harm of 114-213 of bend of Bow Of The Torn-Heart (every second harms 62.9) + 12 nimble equipment: Increase 26 attack strength " the gift of a friend that is forgotten... " [83-156 of dagger of ungual Claw Of The Netherwing Flight of empty Long Zuzhi harms the empty of ally Ally Of The Netherwing of the ala of 70] empty sky speed 1.80 (every second harms 6**** ) + 15 nimble equipment: Increase 15 lives traditional Chinese clothes to have: Add equipment of 15 dagger skill: Increase 30 attack intensity and the alar a group of people of same interest with empty empty to manage indifferent job, want Xu Konglong to sit ride be about to do this job the dagger that ~ rewards this is pretty good also say ~ , 7. Empty empty storm [69] with a bang kills Nabiliaosi head of evil babushka Coif Of The Wicked 490 protect armour + 26 nimble + 39 endurance equip: Add equipment of 52 attack intensity: Every 5 seconds reply supernatural power was worth at 10 o'clock [the apologist with the condonable death warrant that 70] gives army group protects ministry of hand of hand Gauntlets Of The Redeemed Vindicator 387 protect armour + 23 nimble + 21 endurance + 20 intelligence equip: Increase 48 attack strength this task still has a money reward ring is pretty good also, but compare only [painful ring] much 2 nimble, so favour or choose 84-157 of dagger of ripper Twin-Bladed Ripper of Shuang Ren of Nexus-King Salhadar of hada of Sa of king of node of this good ~ [70] to harm speed 1.80 (66.9) +12 of every second harm is nimble + 12 endurance equip: Increase 11 lives traditional Chinese clothes to have: Add equipment of 24 attack intensity: Increase 7 dagger skill to additionally still one can choose: Flaming is expeditionary person every second harms 3.60 (of speed of harm of 251-378 of axe of both hands of The Burning Crusader 87.4) +27 force + 27 nimble + 27 endurance equip: Increase 26 lives traditional Chinese clothes to have: Increase technical ability of 17 double adaeWow Gold     Wow Gold

LR70 class beast + live endowment

23:58, 5/1/2010 .. 0 comments .. Link

Already allocated check the number: 61   need order and degree: 70

[beast control] 25 bits
·Class of fast training 5/5
Make the total life value of your pet increases 10%, your total life value increases 5%.

·Firepower centers 2/2 class
All harm that make you cause rise 2%, of your kill command skill explode attack odds to rise 20%.

·Aggrandizement clever monkey defends 3/3 level
Make your clever monkey guards what what offer to dodge odds increases 6%.

·Class of thick skin 3/3
Make the grade protecting armour of your pet rises 20%, you protect armour to rise because of what equip and obtain 10%.

·Fury releases 5/5 form
The harm that makes your pet place is caused rises 20%.

·Class of fierce and brutal 5/5
Make of your pet explode attack odds to rise 10%.

·Class of incorporeal join 2/2
After your pet is activationed, you and your pet meets every 10 seconds reply 2%life value.



[fire] did not learn
[live] 36 bits
·Class of 3/3 of person biology killer
All harm that make you are caused to person biology institute rise 3%, the deadly biff harm that causes to person biology institute rises 3%.

·Class of accipitral eye 3/3
Make the striking distance of your long-range weapon is lengthened 6.

·Class of cruel blow 2/2
The odds that makes biff of your bird of prey and feline stoat worry cause deadly biff increases 20%.

·Ensnare 3/3 class
Make your sacrificial trap, austerity trap and explosive trap have 25%target of odds box up, make them cannot move, continuously 4 seconds.

·Deflective 5/5 class
Make your ward off blows odds increases 5%.

·Aggrandizement falls tie 3/3 course
Make your fall tie skill to have 20%odds makes the end cannot move inside 5 seconds.

·Class of trap synergism 2/2
Make the effect duration of your freezing trap and austerity trap rises 30%, sacrificial trap and the harm that explosive trap causes rise 30%.

·Live expert 5/5 class
Make your life is worth upper limit to rise 10%.

·Deter 1/1 class
After activation, make your dodge and ward off blows odds increases 25% , continuously 10 seconds.

·Firm 3/3 class
Make your attack scores a hit the enemy's odds increases 3%, the odds that makes you resist shift qualifies the result increases 15%.

·Live natural 2/2 class
All harm that make you get are reduced 4%, attack intensity rises 4%.

·Class of kill instinct 3/3
The odds that makes all your attack cause deadly biff increases 3%.

·Strike back 1/1 class
In ward off blows the mastery of a skill or technique that can use after the enemy's attack, cause 40 bits of harm to the enemy, make its cannot act, continuously 5 seconds. Strike back cannot be blocked by case, dodge or ward off blows.

The higher order and degree that can learn:
Grade 2: 65 supernatural power are worth, 70 harm
Grade 3: 85 supernatural power are worth, 110 harm

Below the specification, it is with viability and fighting at close quarters ability is given priority to, rise remotely to restore and be pulled control function.

This endowment the ~ that I think pretty good him ~ thinks and I play time is not very long, bad to hope everybody criticizes ~ modest accept

Wow Gold     Wow Gold

Skill of pet low growl makes animosity quantify an analysis

23:58, 5/1/2010 .. 0 comments .. Link

When beginning, my discovery does not leave to hit a ring of light by force, the animosity value that in the pet that sees on KTM low growl creates differs bigger, then I think the long-range intensity of the animosity that low growl causes and hunter is concerned, but this viewpoint that a few other information prove me later is incorrect, if want to see accurate result, ask skip over to cite part, the part citing under is the test that I begin and computation:

Hunter 749 intensity when, the animosity accumulative total that low growl causes is:

775/1550/2326/3101

Around takes difference twice, 775/775/776/775

Hunter 1608 intensity when, the animosity accumulative total that low growl causes is:

2138/4275/6413/8550

Around takes difference twice, 2138/2137/2138/2137

Can think, 749 intensity when, 7 class low growl 775 animosity; 1608 intensity when, 7 class low growl 2138 animosity, so

(2138-775)/(1608-749)=1363/859=1.5867=a, so A is intensity - the slope that hates a curve

A group of data regard reassume as test and verify:

Hunter 1175 intensity when, the animosity accumulative total that low growl causes is:

1596/3192/4788/6384

Around takes difference twice, 1596/1596/1596/1596

Can think, 1175 intensity when, 7 class low growl is hated 1596, so

(2138-1596)/(1608-1175)=542/433=1.25, if this curve is linear, so the slope here should be mixed in front identical, because this can judge intensity - animosity curve is not linear, can use only so a little a bit more complex method will calculate.

I was used for many times later take a value to draw a curve next, study exponential function waits a method a moment, finally, but, appeal at WoWWiki, discovered following content (do not scoop up dry, direct interpreter) :

Rank - Level - Base Threat

Rank 1 - Level 1 - 50

Rank 2 - Level 10 - 65

Rank 3 - Level 20 - 110

Rank 4 - Level 30 - 170

Rank 5 - Level 40 - 240

Rank 6 - Level 50 - 320

Rank 7 - Level 60 - 415

Rank 8 - Level 70 - 664

The animosity that skill of pet low growl produces has to shrink complexly put formula, with the attack of skill grade, pet grade and pet intensity is concerned (3 variable that here narrated this formula) .

Pass an experiment to be able to obtain formulary a few information, among them 7 class and number of experiment of 8 class low growl are maximum.

The low growl of every grade can make the foundation of a lowest hate a value to the pet of different grade. The lowermost foundation that animosity value meets the foundation of this lowest lift and promote next skill grade gradually as pet grade hates a value. Accordingly, 7 class low growl always can produce 415 animosity at least for the pet to 60 class, and 8 class low growl for the pet to 70 class, always can produce 664 animosity at least, and be located in the 65 class pet among, low growl skill can produce 528 animosity at least. Shrink well and truly putting formula still is not very clear.


Additional, pet attack intensity is higher, the contribution of the animosity that he produces to low growl skill is more also. Initiative value can change as pet level and linear changes. To 60 class or for the pet of 60 class above, this formula is as follows:

Pet attack intensity is initiative grade of value =28.14x pet - 1235.6

Once exceed initiative value, so atttack intensity at every o'clock to be able to enhance low growl technical ability partly more than the animosity value of 5.7.

Accordingly, to 70 class pet, initiative value is 734. Hypothesis pet has 859 to atttack intensity, so every time low growl can make:

664 + [(859 - 734) * 5.7] = 1377 Threat.

1377 animosity

The one fraction that the hunter atttacks intensity remotely also is met the fighting at close quarters of translate into pet atttacks intensity thereby action arrives on low growl skill. A few gain blackart that raise pet to atttack intensity directly, for instance force is blessed, force scrollreels, still have attack halo by force to will have very big effect to low growl (rise namely) . Actually, attack halo by force to make the pet of the hunter that shoots endowment can maintain more than other pet (tall) animosity.


This formula also expresses, below the circumstance of same intensity, after once achieve first try,be worth, the animosity that the animosity that the skill of pet low growl with low rank produces wants skill of lower than the pet with high order and degree growl to make is much. Occupy an example, if 65 class pet has the word of same intensity with 66 class pet, so when releasing low growl skill every time, 65 class pet should compare 66 class pet to produce 133 dot animosity more (of this paragraph of word discussion is the animosity that skill produces merely) .

Finally, the individual explains, accurate formula and computation are WoWWiki above, I just discover blind lane when consider, go then Wiki was searched, find by chance, translated.

Author of NGACN   : Jiyang1018

Wow Gold     Wow Gold

The tentative idea of 2 hunters endowment

23:58, 5/1/2010 .. 0 comments .. Link

Statement: This endowment is a kind of my tentative idea only, ask everybody discussion. Basically be aimed at Fb.

The king of beasts: At 15 o'clock

Fast training 5/ 5 class
Make the life of your pet is worth upper limit to rise 10%, make the life of your oneself is worth upper limit to rise 5%.
Firepower concentration 2/ 2 class
When your pet activations, all harm that you cause rise 2%, of your kill command skill cause deadly biff odds to rise 20%.
Thick skin 3/ 3 class
Make the value protecting armour of your pet increases 20%, you rise because of the result protecting armour that equip and achieves 10%.
Fury is released 5/ 5 class
The harm that makes your pet place is caused rises 20%.

Fire: 43 bits

Seize life fire 5/ 5 class
Make of your long-range weapon cause deadly biff odds to rise 5%.
Aim at fire 1/ 1 class
Aim at tee shot, make long-range harm rises 70 a little bit.

The higher order and degree that can learn:
Grade 2: 115 supernatural power are worth, 125 harm
Grade 3: 165 supernatural power are worth, 200 harm
Grade 4: 210 supernatural power are worth, 330 harm
Grade 5: 260 supernatural power are worth, 460 harm
Grade 6: 310 supernatural power are worth, 600 harm
Grade 7: 370 supernatural power are worth, 870 harm
Meteoric kill 2/ 2 class
After killing the enemy that one can offer honorary value for you or experience is worth, make your harm that aims at fire, abstruse art fire and automatic fire place to cause rises 20%, continuously 20 seconds. Additional, your cooling time that shoots skill at high speed decreases 2 minutes.
Deadly fire 5/ 5 class
Make of your long-range weapon cause deadly biff harm to rise 30%.
Drive scattering is attacked 1/ 1 class
Short distance shoots, cause the weapon of 50% to harm to the enemy, make its puzzle 4 seconds. Any harm can remove this effect. Use this skill to be able to make you stop long-range attack.
Barrage 3/ 3 class
Make your multiple fire and the harm that shoot magic arts in disorder rise 12%.
Long-range weapon only essence of life 5/ 5 class
The harm that makes your long-range weapon is caused rises 5%.
Hit a ring of light by force 1/ 1 class
Make radius of the team member inside 45 limits rise remotely 50 a little bit with intensity of attack of fighting at close quarters, last 30 minutes.

The higher order and degree that can learn:
Grade 2: 425 supernatural power are worth, 75 attack intensity
Grade 3: 525 supernatural power are worth, 100 attack intensity
Grade 4: 620 supernatural power are worth, 125 attack intensity
Aggrandizement barrage 3/ 3 class
Make your multiple gunshot causes deadly biff odds to rise 12%, the odds that is interrupted when guiding chaos to shoot skill is reduced 100%.
Fire Great Master 5/ 5 class
Make your long-range attack intensity rises 10%.
Silent fire 1/ 1 class
Have fire to the enemy, cause the weapon harm of 75% , make its silent 3 seconds.

Live: At 3 o'clock

Accipitral eye 3/ 3 class
Make the striking distance of your long-range weapon is lengthened 6.

Everybody talks, one's words does not want too intense, it is a kind of idea only, the hope can mix the hunter's harm viability is the biggest change.

Wow Gold     Wow Gold

Darling fights Hei Long

23:58, 5/1/2010 .. 0 comments .. Link

Just do experiment manner to go. , pulling a few friends to make group of Hei Long G  Let BB fought result of Hei Long MM to succeed really from A to Z Perhaps I am in the distance that repeats elder but those the has oneself only ability of others is the happiest. The friend that thanks me here respectful grow me to have naughty look fair lilac memory gets stuck to still have on the west support a help all the time I am green sleeve with brother. Thank everybody Your existence let know his value and pleasure.

Wow Gold     Wow Gold

The endowment of the king of beasts actually can better

23:58, 5/1/2010 .. 0 comments .. Link

I want to say my a bit understanding to endowment of the king of beasts here, welcome criticism!

Now blizzard gave us to only 51 order natural gift (60 class) , and in all the check the number that we select exceeds these far however, so every are added must want discreet!

Shooting as a LR above all (5% cruel attack) and live (6 distances) have 8 o'clock is the most propbably that must add knew me not to say more!

Such is in show close circumstance to issue us to still 43 a little bit can add the king of beasts

I say below, the can add less place that myself becomes aware inside the king of beasts!

 

[beast control] 43 bits
·Class of fast training 5/5
Make the total life value of your pet increases 10%, your total life value increases 5%.

(this add less bad)

·Firepower centers 2/2 class
All harm that make you cause rise 2%, of your kill command skill explode attack odds to rise 20%.

(this add less bad)

·Class of thick skin 3/3
Make the grade protecting armour of your pet rises 20%, you protect armour to rise because of what equip and obtain 10%.

·Class of beast fast 1/1
Make the floating rate of your pet outdoors rises 30%.

·Fury releases 5/5 form
The harm that makes your pet place is caused rises 20%.

(this add less bad)

·Aggrandizement treats pet 1/2 form
Make your remedial pet magic arts has 15%odds each jump break up a curse on pet body, disease, blackart or toxic effect.

Can save here a bit, because treat the skill of pet is every second become effective, so this 15% enough

·Class of fierce and brutal 5/5
Make of your pet explode attack odds to rise 10%.

(can be this who added less a bit? )

·Class of incorporeal join 2/2
After your pet is activationed, you and your pet meets every 10 seconds reply 2%life value.

·Threatening 1/1 class
The pet that commands you undertakes when hitting the enemy next time threatening, create much minatory value, make a target insensible 3 seconds.

·Class of beast commandment 1/2
Make the concentration of your pet is worth response rate to rise 50%.

It is OK that this is added

·Drive animal person 2/2 class
Make your ride to rise by speed 8%, the attack of your pet scores a hit rate rise 4%. The effect that rides to rise by speed is as not congener as other effect overlay.

Of 4% hit the target to be added surely, because BB is too important to LR of the king of beasts

·Frantic 4/5 class
Make your pet has 80%odds is opposite the enemy is caused explode attack speed is obtained to improve the result of 30% after attacking, continuously 8 seconds.

Here Duojiaman, I become aware not necessary, the probability of 80% is already very tall, remain 20% still see RP

·Class of feral and inspirational 1/3
The pet that becomes you is hit explode after attacking, all harm that all team member causes to the enemy rise 1%, the effect lasts 10 seconds.

Want to add actually full but be insufficient really

·Class of 1/1 of mad wild fury
Make pet enters mad state, the harm that causes to the target rises 50% , continuously 18 seconds. Below this kind of condition, pet won't have any fear or pity, also cannot stop to come down, unless be killed.

·Acute 3/3 class of the cat
Make of your pet dodge odds increases 9%, make your dodge odds increases 3%.

This is really pretty good, do not add regrettablly

·Fast 5/5 class of the snake
Make your long-range attack rate rises 20%, the fighting at close quarters of your pet atttacks speed to rise 20%.

This certain point is full

·The heart 1/1 class of the beast
The pet activation that becomes you is mad after wild fury, you also can be entered musth, all harm that cause rise 10% , the supernatural power worth that all skill spend is reduced 20% , continuously 18 seconds. Below this kind of condition, you won't have any fear or pity, also cannot stop to come down, unless be killed.



[fire] at 5 o'clock
·Seize a life to shoot 5/5 class
Make of your long-range weapon explode attack odds to rise 5%.



[live] at 3 o'clock
·Class of accipitral eye 3/3
Make the striking distance of your long-range weapon is lengthened 6.

Wow Gold     Wow Gold

The pig BB of LR

23:57, 5/1/2010 .. 0 comments .. Link

   At a loose end does not have a thing to arrive today east plague catchs a pig, allegedly this pig refresh is not very fast, so afraid meeting is not caught (60 catch ^^ of hunter of eye of blind of a rare BB- so for long only! ) leave quickly to scared Gu Shiyi track a beast, frightened jump, there are 10 many numbers on small map, reoccupy mouse points to, it is pestilential boar completely. I feel happy secretly, issue knowledge of the beast on the horse immediately,

Pestilential boar (hoar)

Grade 60 beasts

103-138 harm

Protect armour at 3814 o'clock

3968 bits of life

Food: The flesh, fish, biscuit, cheese, dawdle, fruit

But domestic

Domesticate animal ability: Assault (grade 6) horn is pricked (grade 8)

 Note: Horn is pricked (grade 8) 25 concentration, suitable hair, limits of fighting at close quarters, atttack the enemy with horn, cause 30-48 to nod harm. Have 50% odds your target gets pair of times harm

  These days busy all the time battlefield, opportunity of it doesn't matter comes out to stroll, discover this pig BB is pure belong to innocently, do not know to have a help to LR, early the LR that has discovered people the watch distains me, I play LR for the first time, a lot of do not understand. . .

  Tearful raise one's head and look expects TBC. . . .

   International convention

 LR of huge monster of favour of trivial of 6 areas Lai Go against day YY

 

Wow Gold     Wow Gold

LR endowment the first time attempt

23:57, 5/1/2010 .. 0 comments .. Link

Everybody is good, I am the novice LR of the fetch of 7 areas devil, I the first time played LR to study this endowment, ask an elder brother, the elder sister consults to me. My present 60 class LR is this endowment.

[beast control] 0

[fire] 43

 Aggrandizement concussion shoots 5/ 5 class
 Make your concussion fire has 20%odds makes a target insensible 3 seconds.

 

Seize life fire 5/ 5 class

Make of your long-range weapon cause deadly biff odds to rise 5%.
Efficiency 3/ 5 class
Make you apply the supernatural power value that puts fire and place of the skill that nail thorn to use up to decrease 6%.
Aim at fire 1/ 1 class
Aim at tee shot, make long-range harm rises 70 a little bit.

The higher order and degree that can learn:
Grade 2: 115 supernatural power are worth, 125 harm
Grade 3: 165 supernatural power are worth, 200 harm
Grade 4: 210 supernatural power are worth, 330 harm
Grade 5: 260 supernatural power are worth, 460 harm
Grade 6: 310 supernatural power are worth, 600 harm
Grade 7: 370 supernatural power are worth, 870 harm
Meteoric kill 2/ 2 class
After killing the enemy that one can offer honorary value for you or experience is worth, make your harm that aims at fire, abstruse art fire and automatic fire place to cause rises 20%, continuously 20 seconds. Additional, your cooling time that shoots skill at high speed decreases 2 minutes.
Deadly fire 5/ 5 class
Make of your long-range weapon cause deadly biff harm to rise 30%.

Drive scattering is attacked 1/ 1 class

Barrage 3/ 3 class

Make your multiple fire and the harm that shoot magic arts in disorder rise 12%.

Long-range weapon only essence of life 5/ 5 class

The harm that makes your long-range weapon is caused rises 5%.

Hit halo 1/1 level by force
Make radius of the team member inside 45 limits increase 125 attack strength remotely with intensity of attack of fighting at close quarters.

Class of aggrandizement barrage 3/3
The odds that makes your multiple fire causes deadly biff increases 12%, the odds that is interrupted when guiding chaos to shoot skill is reduced 100%.

Essence of life shoots definitely 3/ 3 class

Make your long-range attack intensity rises, numerical value is equivalent to your intellective total value 45%.

 

Shoot class of Great Master 5/5
Make your long-range attack intensity rises 10%.

Class of silent fire 1/1
Have fire to the enemy, cause the weapon harm of 50% , make its silent 3 seconds.

 

[live] at 8 o'clock

Class of accipitral eye 3/3
Make the striking distance of your long-range weapon is lengthened 6.

Class of cruel blow 2/2
Make of biff of your bird of prey and feline stoat worry cause deadly biff odds to rise 20%.

Aggrandizement falls tie 3/3 course
Make your fall tie skill to have 20%odds makes the end cannot move inside 5 seconds

 

Hope everybody can nod an opinion to me, thank.

If what the day possesses,bad place is excused please.

7 areas - diabolical fetch BL Bovine head

 

 

 

Wow Gold     Wow Gold

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